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| Packages that use SceneNode | |
|---|---|
| scenic | |
| Uses of SceneNode in scenic |
|---|
| Subclasses of SceneNode in scenic | |
|---|---|
class |
Brush
This is the base class for different brushes. |
class |
FilledPath
FilledPath class fills the area inside the given path. |
class |
Gradient
This brush paints a gradient. |
class |
Pattern
This brush paints a repeating pattern. |
class |
SceneClip
This scene node clips its children inside a clip area. |
class |
SceneColorSpace
Applies a color space to the sub-graph. |
class |
SceneContainer
This class is a base class for scene nodes that contain other scene nodes. |
class |
SceneDoubleBuffer
This scene node uses double buffering to reduce rendering time. |
class |
SceneImage
This class is used to draw an image. |
class |
SceneLeaf
This is the base class for different leaf nodes. |
class |
ScenePrimitives
This scene node type is used to draw primitives. |
class |
SceneSettings
Scene settings class is used to apply rendering settings to child nodes. |
class |
SceneTransform
This scene node transforms its children using a 2-dimensional affine transformation. |
class |
Shape
This is the base class for shapes. |
class |
SolidColor
This brush paints a solid color. |
class |
StrokedPath
This shape strokes a path using the given parameters. |
class |
TextShape
This shape draws text. |
| Methods in scenic that return SceneNode | |
|---|---|
SceneNode |
SceneClip.getClip()
Gets the clip scene. |
SceneNode |
Pattern.getPattern()
Gets the scene that defines the pattern. |
SceneNode |
ScenicCanvas.getScene()
Gets the scene. |
SceneNode |
ImageRenderer.getScene()
Gets the scene that is used for rendering. |
| Methods in scenic with parameters of type SceneNode | |
|---|---|
void |
SceneContainer.add(int index,
SceneNode node)
Adds a child node to the given index in the child list. |
void |
ScenicGraphics.add(SceneNode node)
Adds a scene node to the scene. |
void |
SceneContainer.add(SceneNode node)
Adds a child node at the end of the child list. |
void |
ScenicGraphics.clipTo(SceneNode clipScene)
Clips graphics using the given clip scene. |
void |
SceneContainer.remove(SceneNode node)
|
void |
SceneClip.setClip(SceneNode clip)
Sets the clip scene. |
void |
ScenicGraphics.setFillBrush(SceneNode brush)
Sets the brush used for filling paths and drawing text. |
void |
Pattern.setPattern(SceneNode pattern)
Sets the scene that defines the pattern. |
void |
ScenicCanvas.setScene(SceneNode scene)
Sets the scene. |
void |
ScenicGraphics.setStrokeBrush(SceneNode brush)
Sets the brush used for stroking paths. |
| Constructors in scenic with parameters of type SceneNode | |
|---|---|
ImageRenderer(ScenicImage image,
SceneNode scene)
Creates a new ImageRenderer object. |
|
SceneClip(SceneNode clip)
Construct an SceneClip object with the given clip scene. |
|
SceneDoubleBuffer(SceneNode content)
Constructs a SceneDoubleBuffer object with the initial content. |
|
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